Proc. 13th Symp. Computational Geometry
The discrete 2-center problem, AgaShaWel-SCG-97
Average-case ray shooting and minimum weight triangulations, AroFor-SCG-97
Guaranteed-quality Delaunay meshing in 3D, Che-SCG-97
Accelerated occlusion culling using shadow frusta, HudManCoh-SCG-97
Choosing corners of rectangles for mapped meshing, Mit-SCG-97
Minimum strictly-convex quadrangulations of convex polygons, MueWei-SCG-97
Good orders for incremental (re)construction, SnoKre-SCG-97
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