Eprints
- On verifying and engineering the well-gradedness of a union-closed family,
0704.2919
- Space-efficient straggler identification in round-trip data streams via Newton's identities and invertible Bloom filters,
0704.3313
- Edges and switches, tunnels and bridges,
0705.0413
- Recognizing partial cubes in quadratic time,
0705.1025
- Axisymmetric dynamical models for SAURON and OASIS observations of NGC 3377,
astro-ph/0311387
- Random geometric graphs,
cond-mat/0203026
- Quasistatic scale-free networks,
cond-mat/0207476
- Searching for spaceships,
cs.AI/0004003
- Phutball endgames are hard,
cs.CC/0008025
- Playing games with algorithms: algorithmic combinatorial game theory,
cs.CC/0106019
- Examples, counterexamples, and enumeration results for foldings and unfoldings between polygons and polytopes,
cs.CG/0007019
- Computing the depth of a flat,
cs.CG/0009024
- Internet packet filter management and rectangle geometry,
cs.CG/0010018
- Computational geometry column 38,
cs.CG/001025
- Optimal Möbius transformations for information visualization and meshing,
cs.CG/0101006
- Nice point sets can have nasty Delaunay triangulations,
cs.CG/0103017
- Notes on computing peaks in $k$-levels and parametric spanning trees,
cs.CG/0103024
- Optimization over zonotopes and training support vector machines,
cs.CG/0105017
- Hinged kite mirror dissection,
cs.CG/0106032
- Vertex-unfoldings of simplicial polyhedra,
cs.CG/0107023
- Enumerating foldings and unfoldings between polygons and polytopes,
cs.CG/0107024
- Flipping cubical meshes,
cs.CG/0108020
- Computational geometry column 42,
cs.CG/0108021
- Vertex-unfoldings of simplicial manifolds,
cs.CG/0110054
- Small strictly convex quadrilateral meshes of point sets,
cs.CG/0202011
- Building space-time meshes over arbitrary spatial domains,
cs.CG/0206002
- Optimally cutting a surface into a disk,
cs.CG/0207004
- Parallel Delaunay refinement: algorithms and analyses,
cs.CG/0207063
- Möbius-invariant natural neighbor interpolation,
cs.CG/0207081
- Optimized color gamuts for tiled displays,
cs.CG/0212007
- Confluent drawings: visualizing non-planar diagrams in a planar way,
cs.CG/0212046
- Tiling space and slabs with acute tetrahedra,
cs.CG/0302027
- When crossings count — approximating the minimum spanning tree,
cs.CG/0303001
- Computational geometry column 44,
cs.CG/0304025
- Testing bipartiteness of geometric intersection graphs,
cs.CG/0307023
- Deterministic sampling and range counting in geometric data streams,
cs.CG/0307027
- The geometric thickness of low degree graphs,
cs.CG/0312056
- Single-strip triangulation of manifolds with arbitrary topology,
cs.CG/0405036
- Minimum dilation stars,
cs.CG/0412025
- Quasiconvex programming,
cs.CG/0412046
- A time-optimal Delaunay refinement algorithm in two dimensions,
cs.CG/0501007
- The weighted maximum-mean subtree and other bicriterion subtree problems,
cs.CG/0503023
- Point set stratification and Delaunay depth,
cs.CG/0505017
- The skip quadtree: a simple dynamic data structure for multidimensional data,
cs.CG/0507049
- Confluent layered drawings,
cs.CG/0507051
- Grid vertex-unfolding orthogonal polyhedra,
cs.CG/0509054
- Computing shortest non-trivial cycles on orientable surfaces of bounded genus in almost linear time,
cs.CG/0512064
- Minimum-weight triangulation is NP-hard,
cs.CG/0601002
- The density of iterated crossing points and a gap result for triangulations of finite point sets,
cs.CG/0601033
- Approximate weighted farthest neighbors and minimum dilation stars,
cs.CG/0602029
- Guard placement for efficient point-in-polygon proofs,
cs.CG/0603057
- Squarepants in a tree: sum of subtree clustering and hyperbolic pants decomposition,
cs.CG/0604034
- Spanners for geometric intersection graphs,
cs.CG/0605029
- Upright-quad drawing of $st$-planar learning spaces,
cs.CG/0607094
- Trees with convex faces and optimal angles,
cs.CG/0607113
- Choosing colors for geometric graphs via color space embeddings,
cs.CG/0609033
- Happy endings for flip graphs,
cs.CG/0610092
- Regression depth and center points,
cs.CG/9809037
- Incremental and decremental maintenance of planar width,
cs.CG/9809038
- Optimal point placement for mesh smoothing,
cs.CG/9809081
- Linear complexity hexahedral mesh generation,
cs.CG/9809109
- Hinged dissections of polyominoes and polyforms,
cs.CG/9907018
- Algorithms for coloring quadtrees,
cs.CG/9907030
- Beta-skeletons have unbounded dilation,
cs.CG/9907031
- Ununfoldable polyhedra,
cs.CG/9908003
- Computational geometry column 36,
cs.CG/9908006
- Computational geometry column 37,
cs.CG/9908007
- Quadrilateral meshing by circle packing,
cs.CG/9908016
- Emerging challenges in computational topology,
cs.CG/9909001
- Multivariate regression depth,
cs.CG/9912013
- Fully sequential and distributed dynamic algorithms for minimum spanning trees,
cs.DC/0002005
- The effect of faults on network expansion,
cs.DC/0404029
- Skip-webs: efficient distributed data structures for multi-dimensional data sets,
cs.DC/0507050
- A steady state model for graph power laws,
cs.DM/0204001
- Really straight graph drawings,
cs.DM/0405112
- Track layouts of graphs,
cs.DM/0407033
- $k$-connectivity in the semi-streaming model,
cs.DM/0608066
- The distribution of cycle lengths in graphical models for iterative decoding,
cs.DM/9907002
- Deciding first order properties of locally tree-decomposable structures,
cs.DS/0004007
- 3-coloring in time $O(1.3289^n)$,
cs.DS/0006046
- Fast approximation of centrality,
cs.DS/0009005
- Improved algorithms for 3-coloring, 3-edge-coloring, and constraint satisfaction,
cs.DS/0009006
- Small maximal independent sets and faster exact graph coloring,
cs.DS/0011009
- The minimum expectation selection problem,
cs.DS/0110011
- Algorithms for media,
cs.DS/0206033
- Dynamic generators of topologically embedded graphs,
cs.DS/0207082
- Data structure for a time-based bandwidth reservations problem,
cs.DS/0302009
- The traveling salesman problem for cubic graphs,
cs.DS/0302030
- Quasiconvex analysis of backtracking algorithms,
cs.DS/0304018
- Maintaining information in fully-dynamic trees with top trees,
cs.DS/0310065
- The lattice dimension of a graph,
cs.DS/0402028
- Algorithms for drawing media,
cs.DS/0406020
- All maximal independent sets and dynamic dominance for sparse graphs,
cs.DS/0407036
- Logarithmic lower bounds in the cell-probe model,
cs.DS/0502041
- Improved combinatorial group testing for real-world problem sizes,
cs.DS/0505048
- Nonrepetitive paths and cycles in graphs with application to Sudoku,
cs.DS/0507053
- Setting parameters by example,
cs.DS/9907001
- Subgraph isomorphism in planar graphs and related problems,
cs.DS/9911003
- Fast hierarchical clustering and other applications of dynamic closest pairs,
cs.DS/9912014
- A linear weighted Laplacian smoothing framework for warping tetrahedral meshes,
cs.NA/0410045
- Local tree-width, excluded minors, and approximation algorithms,
math.CO/0001128
- One-dimensional peg solitaire,
math.CO/0006067
- One-dimensional peg solitaire, and duotaire,
math.CO/0008172
- The complexity of finding small triangulations of convex 3-polytopes ,
math.CO/0012177
- Separating geometric thickness from book thickness,
math.CO/0109195
- Fat 4-polytopes and fatter 3-spheres,
math.CO/0204007
- Separating thickness from geometric thickness,
math.CO/0204252
- Construction techniques for cubical complexes, odd cubical 4-polytopes, and prescribed dual manifolds,
math.CO/0310269
- The lattice dimension of a tree,
math.CO/0402246
- Graph treewidth and geometric thickness parameters,
math.CO/0503553
- Bounded-degree graphs have arbitrarily large geometric thickness,
math.CO/0509150
- Cubic partial cubes from simplicial arrangements,
math.CO/0510263
- Media theory: representations and examples,
math.CO/0512282
- Drawings of planar graphs with few slopes and segments,
math.CO/0606450
- Fundamentals of media theory,
math.CO/0610053
- Diameter and treewidth in minor-closed graph families,
math.CO/9907126
- Geometric thickness of complete graphs,
math.CO/9910185
- Surface quadrangulations mod flips,
math.GT/0501550
- Location of incenters and Fermat points in variable triangles,
math.MG/0002004
- Face numbers of 4-polytopes and 3-spheres,
math.MG/0208073
- Many triangulated 3-spheres,
math.MG/0212004
- The $E_t$-construction for lattices, spheres and polytopes,
math.MG/0304492
- Transforming triangulations of polygons on non planar surfaces,
math.MG/0311228
- A unique representation of polyhedral types,
math.MG/0401005
- Projected products of polytopes,
math.MG/0407042
- On the geometric dilation of curves and point sets,
math.MG/0407135
- New polytopes from products,
math.MG/0411092
- Convex Polytopes: Extremal Constructions and $f$-Vector Shapes,
math.MG/0411400
- Tangent spheres and triangle centers,
math.MG/9909152
- Upper bound on the products of particle interactions in cellular automata,
nlin.CG/0008038