Annamaria Beatrice Amenta,
Marshall Wayne Bern,
and David Eppstein

*Graphical Models & Image Processing* 60/2(2):125–135, Mar 1998

http://www.cs.utexas.edu/users/amenta/pubs/crust.ps.gz

Cited by:

- Surface reconstruction by Voronoi filtering
- A new Voronoi-based surface reconstruction algorithm
- A simple provable algorithm for curve reconstruction
- Curve reconstruction, the traveling salesman problem, and Menger's theorem on length
- Curve reconstruction: connecting dots with good reason
- Crust and anti-crust: a one-step boundary and skeleton extraction algorithm
- One-Pass Delaunay filtering for homeomorphic 3D surface reconstruction
- Curve reconstruction in arbitrary dimension and the traveling salesman problem
- Approximating curves via alpha shapes
- TSP-based curve reconstruction in polynomial time
- Experiments on curve reconstruction
- Computational geometry column 38
- LOOK — a lazy object-oriented kernel for geometric computation
- A simple algorithm for homeomorphic surface reconstruction
- Reconstructing curves with sharp corners
- Unstructured mesh generation: Theory, practice, and perspectives
- An easy to use implementation of linear perturbations within CGAL
- On the reflexivity of point sets
- Efficient computation of proximity graphs
- Some Computations on Beta-Skeletons
- Reconstructing a collection of curves with corners and endpoints
- LEDA: A Platform for Combinatorial and Geometric Computing
- Implicit and nonparametric shape reconstruction from unorganized data using a variational level set method
- Nice point sets can have nasty Delaunay triangulations
- Elliptic diagrams: application to patterns detection from a finite set of points
- A one-step crust and skeleton extraction algorithm
- A statistical method for analyzing the relative location of points in a bounded region
- Detecting boundaries for surface reconstruction using co-cones
- Shape dimension and approximation from samples
- Traveling salesman-based curve reconstruction in polynomial time
- Three-dimensional adaptive meshing by subdivision and edge-collapse in finite-deformation dynamic-plasticity problems with application to adiabatic shear banding
- Surface reconstruction using umbrella filters
- Regular and non-regular point sets: Properties and reconstruction
- The power crust, unions of balls, and the medial axis transform
- Natural neighbor coordinates of points on a surface
- Fast surface reconstruction and deformation using the level set method
- Combinatorial Curve Reconstruction and the Efficient Exact Implementation of Geometric Algorithms, 2001
- On sampling and reconstructing surfaces with boundaries
- Curve reconstruction from noisy samples
- Alpha-shapes and flow shapes are homotopy equivalent
- Delete and insert operations in Voronoi/Delaunay methods and applications
- Reconstructing the temporal ordering of biological samples using microarray data
- On the imposition of essential boundary conditions in natural neighbour Galerkin methods
- Non-Delaunay-based curve reconstruction
- Three-dimensional shapes of a finite set of points
- Combinatorial curve reconstruction in Hilbert spaces: A new sampling theory and an old result revisited
- Efficient simplicial reconstructions of manifolds from their samples
- Fast reconstruction of curves with sharp corners
- Extracting meaningful slopes from terrain contours
- Analysis of curve reconstruction by meshless parameterization
- Approximating and intersecting surfaces from points
- The spanning ratio of $\beta$-skeletons
- Computing topological adjacency relations between iso-contours
- The $\lambda$-complex and surface reconstruction
- Adaptive contour sampling and coding using skeleton and curvature
- Optimal net surface problems with applications
- Primal/dual spatial relationships and applications
- Terrain modelling from contours
- Terrain modelling based on contours and slopes
- $C^1$-continuous terrain reconstruction from sparse contours
- Visualizing Terrain Models from Contours — Plausible Ridge, Valley and Slope Estimation
- Terrain reconstruction from contours by skeleton retraction
- Map generalization by skeleton retraction
- An algorithmic approach to a marine GIS
- A fast algorithm for Delaunay based surface reconstruction
- Approximating the medial axis from the Voronoi diagram with a convergence guarantee
- Manifold reconstruction from unorganized points
- Geometric Level Set Methods in Imaging, Vision and Graphics
- Theory and Practice of Sampling and Reconstruction of Manifolds with Boundaries
- Curvature criteria to fit curves to discrete data
- Manifold reconstruction from point samples
- Energy-aware stage illumination
- Critical points of the distance to an epsilon-sampling of a surface and flow-complex-based surface reconstruction
- Geometric and topological guarantees for the WRAP reconstruction algorithm